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systems

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July 1, 2026

Why Agents Get Canceled

An agent is a production system that happens to be probabilistic, and it has to be operated like one - the surviving minority are not the teams with a better model, they are the ones operating better.

May 21, 2026

What I Optimize for Now

What I optimize for has shifted from capability, elegance, and speed toward concreteness, reversibility, and earlier clarity — the system that will exist after me, not just the one I am building.

March 27, 2026

Refactoring as a Signal

The code that needs refactoring most often is rarely the worst code. It is the code sitting on top of a structural assumption that no longer holds.

March 4, 2026

Time As A Design Constraint

Systems age whether we plan for it or not, and the best design decisions are often the ones that remain legible long after their original context is gone.